4.08.2008

Literature Search

We've been going through the literature and found these papers that seem relevant to our problem:

The classic SPH paper

A sand implementation

SPH on the GPU

Fluids to Solid phase changing

Granular Materials

Fire and Gaseous stuff

Directable Photorealistic Liquids


So far, we haven't come up with a paper that tackles the idea of a fully parameterizable SPH model (running the gamut from smoke to fluids to particulate matter). The last paper listed has come the closest to this.

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